Open the Properties window (right-click the game in your Library->Properties), navigate to the General tab, and un-tick the Enable the Steam Overlay while in-game checkbox. The Steam Overlay can cause issues with ENB and is recommended to be turned off. Download the 圆4 version under "Visual Studio 2015, 20". The package is required for MO2, and you can download it from Microsoft. I doubt you need to do this since you likely already have this installed. Installing Microsoft Visual C++ Redistributable Package If you update the Modlist, jump straight to Updating. These steps are only needed if you install this Modlist for the first time. In the case where patches didn't already exist or were inadequate, they have been created. You should expect a more challenging game with this list.Īs for stability and conflict resolution, Elysium was originally based on The Phoenix Flavour and has been patched for the new additions to ensure consistency and compatibility across the board. In addition, many new mods, such as Interesting NPCs, Apocalypse, Legacy of the Dragonborn, Nemesis, Vokrii, and a wide variety of new content, were added. Installing Microsoft Visual C++ Redistributable PackageĮlysium is a visually focused list fully featured with hundreds of new additions and optional Creation Club support.That said, the plugin itself should be harmless and not change the game's appearance when not using ENB. I haven't removed my plugin because users not using SKSE might still find it useful, but yes, you should consider it deprecated so it's probably not a good idea to incorporate it into any existing mods at this point especially since it causes the dreaded compatibility issues which users will come complaining about. The plugin was required to help ENB detect the correct time of day in the affected interior locations but I don't think it's any longer needed when using the proper SKSE helper plugin from aers. I think there was discussion about the plugin on one of the previous pages (back when the issue was reported) but it's difficult to find now. Wolfie71 wrote: +1 waiting answer from expert CptMcSplody wrote: Good question! UltraGrim wrote: Dam now im wondering the same thing ! Zanderat wrote: I have never seen a good reason why this is necessary. That said, the plugin itself should be harmless and not change the game's appearance when not using ENB.Įdited by CptMcSplody, 19 October 2020 - 07:29 AM. Thank you!That LOOT message is based on a response by mindflux in the enb forum. Patch for ENB SSE.esp), but keep the resources (e.g. Quick question: according to LOOT, When using ENB Helper SE, it's recommended that you deactivate or delete this ESP file (Particle Wolfie71 wrote: +1 waiting answer from expert I've been playing 400 hours with Particle Patch for ENB enabled. meshes, textures) installed with this mod. Stoli300 wrote: quick question: according to LOOT, When using ENB Helper SE, it's recommended that you deactivate or delete this ESP file (Particle Patch for ENB SSE.esp), but keep the resources (e.g.
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